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Virtual
Craps
Craps is considered
by many to be the most exciting game in any casino and online versions
of crap games are no exception. With the proper online craps strategy
and betting techniques, you're guaranteed Vegas-style excitement
and the opportunity to win serious cash on the internet.
The most basic
bet is placed on the "Pass Line" before the shooter rolls
the dice. If the shooter rolls 7 or 11, you and the shooter win,
and the shooter keeps the dice to roll again. If the shooter hits
2, 3, or 12, the bet is lost but he remains the shooter and continues
to roll the dice until he either makes his point and you both win,
or he rolls a 7 and the bet is lost.
In the above case, you have bet with the shooter. If you want to
bet against him, you place your bet on the "Don't Pass"
line and the rules are entirely reversed except that if, on his
first roll, the shooter rolls 12, it is a standoff (you neither
win nor lose).
After the roll has begun and the shooter has a point, you can make
a bet by placing it on the "come" line. The same rules
apply to you as if the shooter were making a first roll: it the
next roll is 7 you win; if it is a 2, 3, or 12, you lose; if it
is any other number, that becomes your "come point" and,
for you to win, it must be rolled again before a 7. If a 7 comes
first, the bet is lost.
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If you are a
beginner start with a "pass" line bet and then perhaps
try a "come" bet. And don't worry about making an error.
The dealers will be happy to explain more about the game to you.
EXPLANATION OF CRAPS
BETS
PASS LINE:
An even money bet. If the first roll of the dice adds up to 7 or
11, you win. 2, 3, or 12 loses the bet. Any other number is the
"point" and if the point is rolled again, you win, but
lose on 7.
DON'T PASS LINE:
Just the reverse of the PASS LINE, except that if 12 is the first
roll, it's a standoff; nobody wins.
COME
BETS:
Basically the same as the PASS LINE except that you must bet after
the point.
DON'T
COME:
The reverse of the COME BET, except that a first roll of 2 or 3
wins, and 12 is a standoff.
ODDS:
Once you have a "point" or a "come-out point",
you may take the ODDS and win if the point or the come point is
made before a 7. Payoff for ODDS are: Two to one for 1 0's or 4's,
three to two for 5's or 9's, six to five for 8's or 6's. When betting
DON'T PASS or DON'T COME, you lay the odds as outlined. The ODDS
are place behind your bet on the PASS LINE. On DON'T PASS bets,
your ODDS bet is placed to the side of your bet and offset the chips
toward the dealer.
PLACE
BETS:
Once a shooter makes a "point", you may take a PLACE BET
on numbers 4, 5, 6, 8, 9, or 10. If your number comes up before
7, you win. Payoff - Nine to five on 4's or 1 0's, seven to five
on 5's or 9's, seven to six on 8's or 6's.
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FIELD:
Here you're betting that 2, 3, 4, 9, 10, 11 or 12 is rolled before
the 5, 6, 7 or 8 The 2 and 12 pay double. This is also a one roll
bet. The dealer will take your money if the dice show a number that
is not in the field (5, 6, 7 or 8).
BIG 6
OR 8:
You may bet one or both and win even money on the number when thrown
before 7.
PROPOSITION
BETS:
Include all the bets made in the center of the table in front of
the "stick man." The "stick man" will
ask that these bets are made before every roll of the dice.
The 2
and 12 pay thirty for one, 3 and 11 pay fifteen for one. These are
one-roll bets. That is, the bet loses if the dice do not show a
2, 3, 11, or 12. You can also be what is called a HORN bet
or a HORN HIGH BET. A HORN bet is a combination of all four numbers,
2, 3, 11, or 12. A HORN HIGH BET is a wager that has an extra amount
on one of the four numbers. For example, a $5 HORN HIGH TWELVE means
that a dollar each is upon three of the numbers with $2 on the twelve.
Proposition bets also include HARD WAY BETS, ANY CRAPS and bets
on the 11.
HARD
WAY BETS:
You win if the number comes up exactly as on the table; lose if
the number comes up any other way, or if a 7 is thrown. For example,
if you have $1 on the hard 4, the dice must roll two two's to win.
If the dice roll is 1 and 3, the bet loses. HARD WAY bets will remain
on the table in play until the number rolls, or if a seven rolls.
ANY CRAPS:
You can bet this bet on any roll. If a 2, 3 or 12 rolls, you
win. You are paid seven times the amount of your bet. If any other
number is rolled, you lose.
MOST COMMON
BET....The most common bet on a Crap table will be Place Bets on
the 6 and 8. The bet is made in increments of 6-dollars on
each number on a five-dollar minimum table. Often players
will also make a Pass Line bet and take as much odds as possible
behind the Pass Line. But be conservative with your money
if you are learning.
ADDITIONAL RULES:
You may take some of your bets off the table and remove them from
play while the game is underway. BUT ONLY BEFORE THE DICE ROLLS.
Bets you can remove are the ODDS behind your Pass Line bet, and
the ODDS on top of your COME BETS on the numbers. You cannot remove
a PASS LINE or a COME BET that is on a number at any time. You can
remove all of a DON'T PASS bet, or DON'T COME bet. You can also
remove any PLACE bet on a number. You can also call your bets OFF,
which will mean your bets cannot win or lose, but again, only before
the dice is rolled. If you call a bet OFF, you have to loudly announce
that to the dealer and get his confirmation. If the dealer fails
to hear you, the bet plays. If you have questions regarding
turning bets off, or removing bets from the table, ask your dealer.
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